Exploratory testing with Visual Studio Test Pro

Exploratory testing(ET) as defined by Bach is simultaneous learning, test design and execution. It is a scientific style of testing that is very effective at finding defects early and fast. Yet, we don’t have specific test tools that support testers doing ET. Most test tools focus on scripted testing and test design. This post describes…

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Hey – who’s the tester anyway?

When I talk to customers about using test tools, often enough, there are widely varying expectations on what the tool needs to do. Predictably, the generalist testers want a simple, easy to use tool that lets them write and run test cases manually, the automation engineers want all that plus a tool that lets them…

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Walkthrough: Using multiple Coded UI maps in test automation

This post will continue the previous post of Scaling up your CUIT UI automation for real world projects and walkthrough a sample test project using multiple UI maps. For this walkthrough, I illustrate writing tests for an e-business website called TailSpin Toys that is an asp.net web application. The application is a regular shopping site…

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Resources for Visual Studio 2010 Test Tools

Our team has been busy putting together content for the Test Tools in Visual Studio 2010, and here is a compilation of those resources including videos, walkthroughs, whitepapers and posts. Also listed are relevant blogs and twitter ids. Content index for Microsoft Test Manager is: Topic Link Walkthroughs     Demo videos   No More…


Resources for Test Tools in Visual Studio 2010

Our team has been busy putting together content for the Test Tools in Visual Studio 2010, and here is a compilation of those resources including videos, walkthroughs, whitepapers and posts. Also listed are relevant blogs and twitter ids. Content index for Microsoft Test Manager is: Topic Link Walkthroughs Demo videos No More Missed Requirements 10-4…

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Scaling up your CUIT UI automation for real world projects

One of the complaints that we heard often from Coded UI test users in Beta2 was that the coded UI tests could not scale up to large projects. The single UI map that contained all the UI elements and recorded methods would quickly become unwieldy and confusing to use. To address that problem, we introduced…

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