PODCAST: Imagine Cup Workshops and more…

Finally got around to resurrecting my work podcast (not to be confused with my gaming podcast which also desperately needs attention). To mark the occasion I talk about my favorite topic, Imagine Cup, and discuss workshops, appLab technical training and reveal first detail on the two Game Camps I’ve got coming next year in the…

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Game Design: The Tools You Need

In my last blog post about Imagine Cup, I mentioned that we provide you all the tools you need to get started on your own Game Design, so I thought I’d fill you in on what you need, and where you can get it all from. XNA Game Development Building games in XNA is incredibly…

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Why you should make a game for Imagine Cup 2011

I occasionally bump into students who say that Imagine Cup is too big a challenge for them. And while I understand it can look intimidating, the value of entering this competition – even if you don’t succeed – is one of those “chance of a lifetime opportunities” that you may regret later. This is true…

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Upstate New York Road Trip – November 2010

I’m in my first month here as the Academic Developer Evangelist of New York, and I’m already on the road! I’m headed out to be involved with several workshops for students that are being held for XNA, Windows Phone 7 and more, as well as visiting several other colleges around the place to meet up…

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NYC Imagine Cup Kick off – Inspiring students to change the world for the better

[minor update] I made a slight error in saying this event was for students. While students are welcome, the primary audience is teachers, faculty and other educators. We have three hands on lab events for students coming in the next month – I’ll blog about those when the details are fully bedded down. [/minor update]…

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NYC, here I come!

It’s now finally official and I can talk about it – I am headed to New York City for a new role in Microsoft. I’m going to be doing exactly the same thing as I’ve been doing for Microsoft Australia for the last couple of years, but instead of travelling an entire country, I get…

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And the other three finalists were…

Time flies when you’re either having fun, or head down trying to hold on as life takes you on an epic rollercoaster of work and other stuff. I think the last month has been a bit of both of those things combined, but I’m finally getting some air to breathe which means oxygen is making…

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TechEd 2010 Student Pass: Life is good for technology students

  Life is good for technology students   Free food. Prizes. Info on how to get Microsoft software for free. Change the world.   Sounds good to me!   We’d love you to come along to a special students-only free session at Microsoft’s TechEd conference on the Gold Coast where you’ll get to hear about…

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TechEd 2010 Academic Day: "The Student Dialogues"

UPDATE: Major omission – the Academic Day is FREE to attend for representatives of educational institutions. THE STUDENT DIALOGUES Come and hear from and interact with students from all across the country – possibly from your very own university – who all want one thing – to have a better, richer, more productive and inspiring…

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Kotaku’s View: IC2010 Game Design Finalists

Just a quick post today to link to Kotaku’s preview articles on the finalists for Imagine Cup 2010 Game Design. By Implication’s Wildfire: http://www.kotaku.com.au/2010/07/wildfire-preview-power-to-the-people/ NomNom Productions’ Shift: http://www.kotaku.com.au/2010/07/shift-preview-staring-at-the-sun/ Green Gear Studios’ Island of Nazeth: http://www.kotaku.com.au/2010/07/island-of-nazeth-preview-taking-out-the-trash/   All great articles that highlight the quality of the games that made it to the top three placings this…

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