New XNA Curriculum Resources

Updated with additional links on September 3rd 2009.

Here is a quick overview of the first item in the list.

Learn the underlying skills and principles of software development–as you design and build your first games for Xbox 360, Windows, and Zune.

Designed specifically for students with no computer science background, this curriculum teaches the fundamentals of C# programming and the XNA Game Studio framework–for skills you can apply to game programming and beyond.

· Write code to create and control game behavior

· Build the game display–color, graphics, text

· Create multiplayer features

· Capture and cue sounds

· Process input from gamepads and keyboards

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