Enterprise Library 6: Developer’s Guide Released

Just in time for the MVP Global Summit, I’m excited to announce the second edition of our guide-primer on the latest Microsoft Enterprise Library. The guide explains the concepts that drove development of the blocks, the kinds of tasks they can accomplish, and how they help you implement many well-known design patterns. And, of course,…

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Learn Enterprise Library 6 and Unity 3 with newly released hands-on labs

Download full set of Hands-on Labs for Enterprise Library 6   Download Unity 3 Hands-on Labs only   This release complements the recent releases of Enterprise Library 6 and Unity 3. The comprehensive labs were created by developers for developers. They will be useful both to those who are new to Enterprise Library and those…

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New Guide: Dependency Injection with Unity

About 20 years ago, Grady Booch, a world renowned software development visionary, stated in his essay Coming of Age in an Object-Oriented World that “our ability to imagine complex applications will always exceed our ability to create them”. Reflecting on this prediction today, we can see how software systems have evolutionarily become more and more…

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Microsoft Enterprise Library 6 - Wave 2 Release

Last month we shipped the new versions of Microsoft Enterprise Library and Unity. They’ve been very well received. Today we are pleased to add the following guidance assets to enhance the set of reusable components: Reference Implementation (RI) – an end-to-end sample application that showcases the use of various application blocks from Enterprise Library. Note the…

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Enterprise Library Extensibility

Extensibility has always been one of the key design principles for Enterprise Library. Today, there are 3 ways how EntLib can be extended and customized: 1) Write pluggable custom providers. Each application block has extension points which you can leverage. With providers, functionality that is not a part of the application block’s core functionality can…

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Developer’s Guide to Enterprise Library released!

Lots of excitement in the area of Enterprise Library guidance! As part of the Enterprise Library 5.0, we took on a mission to considerably improve the learning curve and create a pragmatic and approachable primer on EntLib! We hope with this release we’ve accomplished that goal. This guide helps you to quickly grasp what EntLib’s…

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Developer's Guide to Enterprise Library - Release Candidate

From the TechEd floor… To complement our set of learning resources for Enterprise Library (reference docs, hands-on labs, videos), I’ve just uploaded the most recent version of the Developer’s Guide to Enterprise Library to Codeplex. It includes all chapters and represents a release candidate. The book is now going through layout, indexing and other production steps…

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Hands-on Labs for Enterprise Library 5.0 and Unity 2.0 Released

In the continued commitment to our users – .NET enterprise developers, we are releasing a fully updated set of hands-on labs today. These are built by developers for developers! The set includes exercises for all application blocks as well as Unity, Interception and complex configuration scenarios. Once you download the msi, you can choose which…

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Enterprise Library 5.0/Unity 2.0 – second batch of deliverables

We’ve released the following on MSDN today: ­ Enterprise Library 5.0 Final Doc Set (includes the topics on Unity, Interception and Advanced Configuration Scenarios) ­ Unity 2.0 (release notes) ­ Unity 2.0 for Silverlight (release notes) ­ Unity 2.0 Final Doc Set Available from the landing pages: http://msdn.microsoft.com/entlib http://msdn.microsoft.com/unity On to the next piece now…

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Don’t overlook Enterprise Library 5.0 Migration Guide

Enterprise Library users’ community, hello! The 5.0 release has received quite the welcome from so many of you with many thousands in downloads and hundreds of tweets and blog posts just in 3 days after the release. I would like to draw your attention to one piece of guidance we’re providing as a part of…

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