From the floor of the Los Angeles Convention Center, I am writing this message in between many exciting PDC sessions and conversations with customers of Enterprise Library and other p&p assets.
What’s New in Enterprise Library v4.1?
This release of Enterprise Library is a service release that includes the following:
– Unity interception mechanism and integration of the Policy Injection Application Block with the Unity Application Block;
– Performance improvements;
– Usability improvements to the configuration tool;
– Visual Studio 2008 Service Pack 1 support;
– Bug fixes.
For the detailed list of all changes, see About This Release of Enterprise Library.
What’s New in Unity v1.2?
− Added an interception mechanism (extension);
− Added two instance interceptors (TransparentProxyInterceptor, InterfaceInterceptor) and one type interceptor (VirtualMethodInterceptor);
− Improved support for generics;
− Added support for arrays;
− Registered names are now available as an ObjectBuilder policy so that you can do a ResolveAll from within the strategy chain. The container automatically registers itself with itself;
− Added PerThreadLifeTimeManager;
− Bug fixes;
− Performance improvements.
How to Get Started?
If you are new to Enterprise Library:
− read the Introduction to the Enterprise Library;
− download, compile, and run the QuickStart samples —study the code;
− read through the related QuickStart Walkthroughs and “Key Scenarios” sections of the documentation;
− practice the Hands-On Labs;
If you already know and love the Enterprise Library:
− check out the change log for this release;
− upgrade to V4.1—no code change is required—simply update the references to the corresponding application block assemblies and to the common assemblies;
− download the updated QuickStarts and run through the Unity-integrated examples to get the flavor of new dependency injection style of using the Enterprise Library;
− review the documentation on how to use interception with Unity;