Unity refresh (v1.1)



In addition to the release of the Enterprise Library 4.0, the patterns & practices team is happy to announce the release of the Unity dependency injection container v1.1.


Quick Links:


                 MSDN site: http://msdn.microsoft.com/unity


                 Community Forum: http://codeplex.com/unity


                 Community Extensions: http://codeplex.com/unitycontributions


 



What’s New in Unity 1.1?


                 Remove all obsolete ObjectBuilder code;


                 Fix the bug: lifetime managers with open generic types;


                 Fix the bug: RegisterType was overriding RegisterInstance;


                 Performance improvement when resolving singletons;


                 Made some internal classes public to make it easier to write certain type of extensions (the ones that need to customize how the dependencies are resolved;


                 Improved error messages when value resolution fails.



What’s NOT in Unity yet?


                 Interception mechanism is not implemented yet; it is on top of our Unity backlog though;


                 Policy Injection Application Block can still be used if AOP functionality is needed;


                 No tool support for DI configuration.


 As always, your feedback is invited. Please post your stories, questions, screams on Codeplex. We are listening!


Cheers,
Grigori


 

Comments (3)

  1. My latest in a series of the weekly, or more often, summary of interesting links I come across related to Visual Studio. Via Jason Haley : Visual Studio Remote Debugger Service user account requirements . Jura Gorohovsky has posted ReSharper in Detail:

  2. BrianLei says:

    微软发布了支持VisualStudio2008的新版本EnterpriseLibrary4.0,同时也发布了他们的依赖注入容器Unity应用程序块的1.1版本。

    模式与实践团队的产品经理Gr…