Popfly Game Creator! (What I’ve been doing the last 6 months)

At the end of last year, my team was nice enough to let me start working on a Silverlight-based casual game creator for Popfly, one that makes it easy to create a variety of games with no coding experience required.  And here it is!  For the past 2-3 months we’ve had two additional developers, a program manager, and a test developer focused on this, so today is a huge milestone for us.  Everyone on the Popfly team has been a huge help making this happen.  And since several of us only slept from about 3:30-7:30 last night, I’m not going to write very much right now. 🙂  But here are some notes:

  • The whole thing works with Silverlight 1.0, as well as Silverlight 2 (currently in beta).

  • You can easily change any game (whether it’s a visual thing or a logic thing) by clicking the “tweak” button at the bottom of all games and logging into Popfly.

  • We’ve got the best library of XAML-based artwork I know of (and this will continue to grow, especially as we open it up).  Right now the artwork comes from a variety of places, but huge thanks go to Dan at lostgarden.com, the Expression team, and my wife.

  • We’ve got some great sound effects and music.  Bonus points to anyone who can figure out where the music (classic songs such as “7 AM Illusion” and “Punkarama”) came from.

  • I’m sure you’ll have a mile-long list of feature requests.  So do we!  This is step 1… expect us to keep updating this regularly.

Here are two videos I’ve recorded to explain more:

One example of creating a game from scratch

A montage of some of our sample games (created with little or no code)


Comments (2)

  1. Today we went live with the Popfly Game Creator Alpha!  What’s the Popfly Game Creator?  It’s